A downloadable material

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A little upgrade on the material I used for the environments in my project, Guardians of Xenasia.

This material does a few things that increase its usability, compared to the first version:


- Whole Grass/Dirt areas can also be made within the parameters. Presets will be added later with an update.
- Puddles and "Time after the rain". A slider that lets you morph and play with the smoothness that acts as water bodies.
- An extra grass blade
- The ability to input your own grass blade mask. If you divided your texture in a 3x3 grid, the area that the grass blade should occupy without having to change its size is the center and bottom center squares of the grid. I will make a graphic explaining this soon. 

This material is the one I threw everything at in college, and I plan to use it and improve it in any chance I can. I hope now you can enjoy it.

Please do not hesitate to reach out to me with questions. I will try to get back to you as soon as I can.

Updated 1 hour ago
Published 1 day ago
StatusReleased
CategoryAssets
Authorhachi!
Tags3D, Asset Pack, Forest, No AI, Procedural Generation, Textures

Purchase

Buy Now$3.50 USD or more

In order to download this material you must purchase it at or above the minimum price of $3.50 USD. You will get access to the following files:

Hachis_Forest_Grass.sbsar 513 kB

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